Sigilis

Commentary:

Sigilis was a personal project created for the 15th Pirate Jam, that I undertook alone. Creating the game wasn't incredibly hard, though I did find creating the document and building to HTML5 a rather jarring and difficult task. Overall, I enjoyed the process as it taught me more about game design and broaderning my abilities.

The game - an elevator pitch:

Play as an unnamed wizard ridding a realm of threats in this top-down shooter, use the runes you collect to aid in this endevour

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Link to pdf