Commentary:
My Dissertation is on Player Engagement, where I took fellow GA students and had them play through a small game I created, before documenting the results to do graphs and analysis on.
I took ample precaution when conducting this, given it's subject area, along with it dabbling in people and, because of that, a social science. It was my first time using G*Power, and proper Scientific methodology
Overall, it was the most stressful project I've done, but also the most rewarding.
The Project is on Player Engagement and Game Obsession, with the main two questions being on finding a relatively concise and accurate variable, which for this paper is time, and the perception of OGA from the participants